Double round-robin format where every player faces every opponent twice - once as white, once as black
League tournaments use a double round-robin format where each player plays every other player exactly twice - once as white and once as black. This ensures complete fairness and balanced competition.
League tournaments support 4-30 players. Perfect for medium-sized groups who want comprehensive competition.
Each player faces every opponent twice - ensuring complete color balance and fair competition.
How league tournaments are organized
League tournaments have exactly 1 round containing multiple sequential phases:
How many phases, matches, and games you'll play based on player count
Example: 20 players
| Metric | Formula | Example (20 players) |
|---|---|---|
| Total Phases | 2(X - 1) | 2(20-1) = 38 phases |
| Matches per Phase | X ÷ 2 | 20 ÷ 2 = 10 matches |
| Total Matches | X × (X - 1) | 20 × 19 = 380 matches |
| Games per Player | 2(X - 1) | 2(19) = 38 games |
| Byes | 0 | No byes |
Example: 5 players
| Metric | Formula | Example (5 players) |
|---|---|---|
| Total Phases | 2X | 2(5) = 10 phases |
| Matches per Phase | (X - 1) ÷ 2 | (5-1) ÷ 2 = 2 matches |
| Total Matches | X × (X - 1) | 5 × 4 = 20 matches |
| Games per Player | 2(X - 1) | 2(4) = 8 games |
| Byes per Player | 2 | 2 byes (one per cycle) |
How a 5-player league tournament progresses
Note: Colors are reversed in Cycle 2, so if A was white vs B in Phase 1, A will be black vs B in Phase 6.
Rationale: Incentivizes attacking play and going for wins. Draws are worth less than a win, encouraging decisive results.
How byes work when player count is odd
Important Bye Rules
games_playedgames_played mid-tournamentHow final rankings are determined
Players are ranked first by total points (3 per win, 1 per draw, 0 per loss).
Rationale: Winning with black pieces is harder due to the first-move advantage, so players with more black wins deserve higher ranking. If players are still tied after all three criteria, prizes are split equally.